Microsoft Edge: New WebGL software backend

Microsoft 365 Roadmap ID: 527833
In development
Microsoft Edge
Worldwide (Standard Multi-Tenant)
General Availability
Web
January 2026

Description

Microsoft Edge, on Windows systems without a physical GPU, will use the Windows Advanced Rasterization Platform (WARP) rasterizer for WebGL workloads. Prior versions use SwiftShader. This scenario is most common associated with headless environments and virtual machines. On non-Windows platforms, a physical GPU will be required for WebGL moving forward.

Change History

No change history available

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